Native video editing, without the drag

Cut at the speed
of your ideas.

Fast Movie Editor is a native multitrack editor built for fluid playback, precise control, and work that stays yours.

Explore FME Windows macOS
Fast Movie Editor showing a complete multitrack timeline, video preview, project media, and audio meters

01 A complete editing surface, built to stay responsive.

25Effects
102Looks
51Transitions
52Title animations

The familiar craft, sharpened

Everything you expect.
Nothing between you and the cut.

Source and Output viewers, a multitrack Timeline, deep trim tools, clip effects, titles, transitions, and an undo history that says what comes next.

FME Dual workspace with source and output viewers above a multitrack timeline
01 / Timeline

See the whole edit.
Stay in the moment.

Filmstrips, waveforms, markers, nested sequences, and adjustable tracks keep the structure visible. Ripple, roll, slip, slide, insert, and overwrite behave like the tools an editor already knows.

  • Frame-accurate multitrack editing
  • Named, dockable workspaces
  • Undo that restores the edit and its selection
FME Looks gallery previewing color grades on the current project frame
02 / Color

Grade the frame
you actually have.

Every Look previews on the frame under the playhead. Compare the image you are cutting, make the choice, and know what will land on the clip before you commit.

102shared Looks,
previewed in context
FME title Inspector with a title selected over podcast footage
03 / Motion

Every value
can tell a story.

Position, scale, rotation, opacity, crop, titles, and effect parameters are all keyframable from one Inspector. Interpolation stays visible, so motion remains an edit, not a hidden preset.

  • Direct on-canvas transform controls
  • 52 title animations
  • Curves on every animatable value

Choose by seeing

A creative catalog
that earns its space.

Searchable galleries make the range visible, while the current frame keeps every choice grounded in the project.

FME Effects catalog showing stylized effect thumbnails
Effects25 ways to shape the image and sound
FME Transitions catalog showing transition thumbnails
Transitions51 ways to move between moments

Fast is an architecture

Native by design.
Precise by default.

FME is C++ throughout, with GPU compositing and a media pipeline designed for the sustained work of editing, not a short demo.

One image pipeline

Preview and export run the identical shader graph, so what plays back is what renders.

GPU where it matters

Compositing stays on the GPU, with hardware H.264 and HEVC encoding when the system provides it.

No runtime to install

A native application for Windows and macOS, with no web shell between the editor and the machine.

Open to your tools

Built for your hands.
Ready for your agents.

The interface, local MCP server, and fme-cli call the same editing services. Automated edits join the same named undo history as edits made by hand.

fme-cli
$ fme-cli tools
Discover every editing workflow

$ fme-cli mcp
Connect through authenticated local IPC

One editor. One undo stack. Every surface.

Local-first by principle

Your files are not
a business model.

Projects are ordinary files on your disk. FME has no account, no cloud service, no advertising, and no subscription. Your source media and exports stay where you put them.

Read the Privacy Policy

Fast Movie Editor

Cut it fast.
Keep it yours.

A native multitrack editor for Windows and macOS.